Apparently the
”Beast of Berlin” room is based on a real-life murder case from the 1920s
Berlin. But as the game progresses it
actually feels more like a mash-up between an old-fashioned Sherlock Holmes story
and a diabolical trap as seen in the Saw franchise. In other words: It’s exciting, it’s
daring, and at times it’s actually quite scary!
The backstory
and set up takes the whole idea about being put into a locked room and twists
it a bit. In fact, your initial goal is not to escape the room, but to find out how the murderer escaped the scene of the crime. In the “Beast of
Berlin” you take on the ro le of the police investigators who are on the trail
of a diabolical serial killer. You start in the detective’s office where the murderer
has killed one of the servants and mysteriously escaped with the body and
without a trace. Behind a locked door. If you’ve read your share of Arthur
Conan Doyle or Edgar Allan Poe short stories, this is right up your alley. Your
job is to find the solution to this classic locked-room murder mystery: How did
the murderer escape? What has he done to his victims? What drives him? This journey
takes you from the detective’s living-room headquarters as you follow in the
footsteps of the murderer. And yes… There will be blood!
Set decoration: 9,5 points
With the
game set in the 1920s, the detective’s room is set up to be both an office and
a homely living room. And it has many charming and authentic details to explore.
There’s an old wooden desk with drawers and cupboards that need to be unlocked.
There’s a bookcase and a big map of Berlin on the wall, complete with police
notes on the case, photos, and important locations. In the corner are two old
armchairs and a table set for afternoon tea for two – just to remind you of the
Holmes-and-Watson heritage. There are top hats and coats on the hat stand, and
several walking sticks to investigate as well. The lights are dimmed, and 20s
jazz music plays in the background from the old-fashioned record player.
There are also DYMO plastic labels on the obvious
ex-library books that you find scattered around the room. And there is an electronic safe, with digital
buttons and numbers. In a way, you could also say that the photos and other
postmodern references to famous horror films like The Shining, Silence of the Lambs and Psycho should destroy the illusion, but actually it just underlines
the playfulness and the cleverness of the whole setup. Once the game is afoot,
you have no time to dwell on these arbitrary details. In nearly every way, this
room invites you in and absorbs you right into the game. Actually, as the game progresses, you will find that the set becomes even more detailed, and even better
furnished, more crammed, and with shadows everywhere. This is of course to reflect
the insane mind of the murderer himself, and the plot becomes ever more absorbing.
Puzzles: 10 points
The main
objective in the detective’s office is of course to find keys to desk drawers
and combinations to padlocks. But the puzzles involve a lot of physical
investigation and interaction as well – the pictures on the wall for instance hold
their own secrets. As does the wooden wardrobe. You have to move around and
combine objects like in an adventure video game, but since the room is quite
spacious as well as well-decorated and full of details the start-up can be
tricky. We certainly needed a couple of hints to begin with, because we hadn’t
figured out that we should locate and
combine three quite random objects to get the first code to get the game going.
On the other hand, there are plenty of puzzles and square metres for two
players to move about and fiddle with all the different things and secret
contraptions.
Further
down the line, you move into unknown and quite scary territory. As if to
accommodate this change in setting, the puzzles also change: On the one hand, they
become more collaborative and stressful and for instance involve finding
specific objects among bloody body parts. On the other hand, they also become
more clear and problem-based. There are also puzzles where you need to put a
list of items in the correct order. Here, the main objective turns from detective
investigation to taking part in a horror story. You no longer feel safe and
secure in the old detective’s apartment, but feel the presence of the murderer
lurking around every corner.
What’s
truly great about the puzzles is that they are well integrated with the set
decorations.
Game master: 10 points
The company
behind “The Beast of Berlin” is called The Room, and they certainly know how to do
it! Not just the game as such, but also the presentation and introduction to
the game. The little speech our guide gave outside
the actual game room worked very well and set the mood for our experience in
the room. Standing outside the detective’s head quarters, in front of an old
and weather-beaten door, we are immersed in pitch darkness. The only light
comes from a street lamp. A perfect way to introduce your players to the
setting and the mood.
The game
master himself was always helpful but never gave away the solution to the
puzzles. The hints we were given consisted of pre-designed slides of text or
pictures. And they were always just hints — like “Where would you usually put
books?” — which upheld the sense of accomplishment when we actually found out
what to do with the damn books.
You have the option of waving a flag at the
camera to buy 15 minutes extra, which we ended up doing. Is it cheating? No, it
just goes to show that the skilled people behind The Room know that what
escape-room games should be all about is having a great time and feeling like a
winner in the end.
Conclusion - overall score: 9,8 points
So, overall
the “Beast of Berlin” scores 9,8 points. It’s full of atmosphere and
suspense – and it even has a few frights up its sleeve. The game is extremely
well-designed with interesting puzzles of various sorts, and the set
decorations make you forget the world outside for 60 minutes. If you are a fan
of Sherlock Holmes or Jack the Ripper-related stories, this room is a must try. It’s highly
recommended.
Data:
Room: The Beast of Berlin
Company: The Room
Address: Rusche Strasse 64-66, 10365 Ber lin, Germany
Website: www.the-room-berlin.de
Languages available: German and English
Game time: 60 minutes + 15 minutes extra
Price: 70 euros for 2 players
This review:
Game date: 15 February 2017
Number of players: 2
Hints: 8
We survived, 67 minutes played.
Ingen kommentarer:
Send en kommentar